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Meet our Young Guardians

See How Different Teens Discover Their Unique Powers

Three real examples of how assessment results transform into personalized mythological identities and quest experiences

Every teen brings a unique combination of strengths, values, and purposes to GOA. These three example players represent different personality types, showing how identical assessment questions lead to entirely different avatars and quest selections based on individual responses.

Each example demonstrates the complete journey from assessment through avatar creation to personalized quest feeds, proving that GOA truly adapts to each individual rather than forcing teens into predetermined categories.

Please note: These examples represent our MVP (Minimum Viable Product) version, designed for initial testing and user feedback. All elements will be continuously refined and enhanced based on real user experiences and iterative development.

Explore how assessment becomes adventure, then experience the visual quests:

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01 - Input
Alex

Top 3 Values: Curiosity, Learning, Creativity

VIA Top 4: Love of Learning, Curiosity, Creativity, Perseverance

Soul Choices: Discovering new ideas & knowledge • Expressing yourself through art/creativity

Secret Power: “I can connect ideas really fast and explain them simply.”

Magic Helper: Wise owl (guides when he’s stuck)

Elemental Realm: Library – thoughtful, curious, full of knowledge

01 - Output
Lumen - the minds Lantern

“Where others see a maze of info, Lumen sees a map.”

Primary SDG / Quest / Partner: SDG 4 — The Lost Library (Stiftung Lesen)

Backup SDG / Quest / Partner: SDG 9 — The Broken Tower (Make Your School)

Why this match: He turns puzzles into paths and helps others understand.

Real-World Quest (small):
Create a “Shelf Map” for your class/library: pick 3 topics, label a mini-shelf with sticky tags, place 10 books there, and add one-sentence “clarity cards” that explain what each book is great for.

Habit to Track:
Read 20 minutes/day (goal 5 days/week).

 

Powers:

Lore Tap- Gains extra insight from books/signs; upgrades next knowledge action. Runes glow on pages; tap the book
Seeker’s Ping -Reveals hidden info or a clue in the scene. Soft sonar ring; tap to ping

Muse Spark- Unlocks a clever workaround; adds a bonus option to solve puzzles. Little ideas pop; draw a zig‑zag

Endure Shield- Prevents failing on the next setback; keeps progress from resetting. Sturdy hex shield; double‑tap to fortify

 

Divine origin (story): Chosen by the Astral Scribes of the Celestial Library, Lumen carries a spark that turns questions into pathways. When the stacks go silent, his lantern-glyphs light hidden doors and “click” ideas together so others can understand.

 

Symbols/Motifs: Open book, compass pin, tiny lightbulb charm

 

Elemental aura: A ring of floating letters and soft golden script

 

Magic companion: Orion the Owl — a wise guide that settles on his shoulder and hoots when the right idea appears.

 

Signature abilities:

Idea-Link: connects scattered clues into a clear plan.

Glyph of Clarity: explains complex things simply.

Lightpath: illuminates the next best step for the team.

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Ben, 14 Top 3 Values Justice, Bravery, Responsibility VIA Top 4 Bravery, Leadership, Fairn
02 - Input
Ben

Top 3 Values: Justice, Bravery, Responsibility

VIA Top 4: Bravery, Leadership, Fairness, Honesty

Soul Choices: Standing up for fairness & justice • Making a difference in the future

Secret Power: “I stay calm when others panic and help organize.”

Magic Helper: Dragon (protects and gives courage)

Elemental Realm Fire – bold, passionate, full of energy

02 - Output
Kael - the Justice Flame

Justice isn’t loud—it's steady. Kael makes space for it.”

Primary SDG / Quest / Partner:: SDG 16 — The Circle of Voices (Amnesty International DE)

Backup SDG / Quest / Partner:SDG 10 — The Mirror of Truth (Schule ohne Rassismus)

Why this match: He builds safe space for voices and drives change

Real-World Quest (small):
Host a 5–10 min Listening Circle with 3 classmates on a small topic. Use a speaking token, “2 minutes speak, 1 minute reflect,” and write 1 fairness rule you all agree on.

Habit to Track:
Empathy Pause take 3 deep inhales before replying in a tough moment..— count 2/day.

 

Powers:

Dragonheart Surge- Breaks fear/pressure; shields one ally from the next hit.Ember aura flares; hold to charge, release
Circle of Calm- Creates a safe dialogue zone; next team action gets assist bonus.Ring of clean flame; draw a circle.etake 3-5 deep inhales before replying in a tough moment... 2 minutes might be too long/not feasible

Scales of Balance- Reveals bias; distributes buffs evenly; unlocks just resolution.Golden scales appear; tap left ⇄ right

Truthflare- Exposes illusions and motives; reveals clean path forward.White flame in palm; swipe up

 

Divine origin (story): Tempered at the Courage Forge beneath a mountain heart, Kael learned to steady chaos with a calm voice and bright resolve. His dragon sigil glows whenever someone’s rights are at risk.

 

Symbols/Motifs: Scales-of-justice badge, small megaphone sticker, laurel wreath linework

 

Elemental aura: A disciplined fire that burns clean and bright

 

Magic companion: Drath the Ember Dragon — coils protectively when Ben speaks up; lends courage without aggression.

 

Signature abilities:

Aegis of Fairness: creates a safe circle for everyone to be heard.

Calm Command: lowers the heat of conflict so solutions can emerge.

Courage Roar: amplifies quiet voices, not just the loud ones.

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03 - Input
Maya

Top 3 values: Nature, Compassion, Teamwork

VIA Top 4 strengths: Kindness, Teamwork, Gratitude, Hope

Soul Choices:: Caring for animals & nature; Protecting the planet

Secret power : “I notice when animals or people need gentle care.”

Magical helper: A wind spirit that calms your emotions

Elemental Realm : Forest – quiet, deep, full of hidden life

03 - Output
Sylva - Heart of the Grove

“Where kindness grows, forests heal—Sylva brings the rain.”

Primary SDG / Quest / Partner: SDG 15 – The Whispering Grove / Plant-for-the-Planet

Backup SDG / Quest / Partner: SDG 6 – The River of Renewal / Viva con Agua

Why this match: She protects habitats with empathy and mobilizes friends to act

Real-World Quest (small):
Adopt a tree or planter: plant native pollinator flowers (or choose one street tree) and add a small “We care for this” tag.

Habit to Track:
Water/Weed care 2×/week (log each care action)

 

Powers:

Gentle Glow- Calms a creature/person; lowers hostility this scene. Soft aura spreads; tap‑and‑hold near target
Link‑Up- Share buffs among team; next group action stronger. Light threads connect party; tap each ally

Thanklight- Boosts ally morale; restores a small bit of energy to team. Little stars arc to ally; tap ally

Dawn Spark- Prevents a failure from ending the quest; adds a comeback option. Horizon glow rises; swipe forward

 

Divine origin (story): Blessed by the Elder Trees and the Windmother, Sylva hears the quiet language of leaves and feelings. When harm nears a habitat or a heart, the wind gathers at her call to soothe and to rally helpers.

 

Symbols/Motifs: Leaf brooch, water-drop charm, acorn bead

 

Elemental aura: A circling breeze that carries bright seeds of light

 

Magic companion: Aeris the Wind Spirit — cools tempers, carries messages, and lifts litter like feathers.

 

Signature abilities:

Rootbond: connects people to place so they care for it.

Soothing Breeze: calms tense emotions in groups.

Kindness Field: makes cooperation feel natural and safe.

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